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Product Listing
3D Content Creation
Autodesk Maya
Autodesk 3ds Max
Autodesk 3ds Max Design
Autodesk Entertainment Creation Studio
Autodesk Softimage
Autodesk MotionBuilder
Autodesk Mudbox
mental ray
Compositing & Effects
Autodesk Combustion
Media Mastering & Encoding
Autodesk Cleaner
Autodesk Cleaner XL



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Autodesk MotionBuilder
Autodesk® MotionBuilder® 2011 software delivers features that enable it to integrate more smoothly and
reliably into production pipelines. With extended animation layers that closely
match those in Autodesk® Maya® 2011 software, a more consistent
method for handling materials, and native support for Autodesk® FBX® 2011
asset exchange technology, artists will find it easier to use MotionBuilder
2011 alongside certain other products. In addition, skinning and blendshape
deformations are now calculated on the GPU, the in-viewport experience is
significantly more interactive, and playback many times faster, while the
Story Tool offers greater stability and performance.
The latest release of Autodesk MotionBuilder motion capture and
3D character animation software offers:
- Optimization of the MotionBuilder 3D animation engine – Benefit
from superior performance when working with large-scene files.
- Faster nonlinear editing with the Story Tool – Edit
data-heavy animation sequences efficiently, and create high-quality cinematics
for shot pre-visualization.
- Enhanced pose control support – Capture poses and
apply them to other objects for rapid reuse of animations.
- Support for user-defined keying groups – Work more
efficiently with custom rigs, props, cameras, and lights.
- Exposure of the Actor tool in Python® scripting – Help
to automate the setup and transfer of motion-capture data onto a character.
- Support for connecting multiple simulated objects – Use
joints to hook props onto a character and have the secondary animation automatically
solved by the physics engine.
Product Documentation
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